Building connection across boundariesBernelle Verster indiebio.co.za Talk lives here: indiebio.co.za/slides/DebConf19_Bernelle_Verster_20jul19.html
#DayZero 12 April 2018.
Level 6b restrictions:50L/day per person
Even in the most severe stage of the drought, enough rain fell on the metropole to provide everyone's reasonable needs.
|Cape Town||Sao Paulo|
|Population||4.5 million||12.8 million|
|Water use (ML/day)||1000||1320|
|Water use (M3/year)||365 *10^6||481 *10^6|
|Average annual rainfall (mm)||800||1000|
|Annual rainfall in worst drought year (mm)||340 (2017)||500? (2013)|
|Surface area of metro (km2)||2400||8000|
|Total rain in metro during worst drought year(m3)||816 *10^6||4000 *10^6|
|Enough water for people in city?||Yes, DOUBLE!||Ten times more?|
A different way of doing things: Water Sensitive Design (WSD) Water Smart Cities Sponge Cities Low Impact Developments
Expertise discovers its limits when the predictables are no longer predictable.
Expertise that is based on the patriarchal and militaristic “command and control”, is based on the idea that expertise has no limits.Lesley Green, Environmental Humanities South
By imagining that we and our peers have the necessary expertise to solve problems we limit the experience, wisdom and insights that we draw on in finding solutions, thus hampering innovation.
By assuming we know best, we break the all-important connections and relationships that integrated, systemic planning is built on.Stuart Waters, The Source Magazine, "Letting go of the need to know"
We do not have the data to facilitate bottom-up decision making.
We do not have a good way to communicate and work with different groups of professionals and everyday people to manage our urban resources.
|Item||Icon||Generating Data||Verifying, Organising Data||Using Data|
|Information Design||support, communicate, generate income :)|
|Game||people data||build game physics|
|Metabolism of Cities||academic data||main purpose||policy, traditional research|
Game mechanics like Township, SimCity
Aesthetic, modify natural laws (higher levels) like Godus
Augmented reality aspects like Pokemon, Ingress
Papercraft quality, real-life campaigns like Luminocity
“ A collective virtual shared space that’s created by the convergence of virtually enhanced physical reality and persistent virtual space. ”
Metaverse ala Epic Games's (Fortnite) Tim Sweeney
Neal Stephenson’s 1992 novel Snow Crash
…the concept of the Metaverse means forging connections across and between numerous platforms, content and experiences: allowing a player to literally walk through a door as a Fortnite character and be in another world (and using a character custom to that world)
Imagine if we can integrate models between different disciplines – hydrologists, geologists, whatevers, and make it into the experience, and gain knowledge from players back into those models, bottom-up.
"The Magicverse is an Emergent System of Systems bridging the physical with the digital, in a large scale, persistent manner within a community of people." - magicleap op-ed, Feb 2019
Info DesignGameMetabolism of CitiesMetaverse
|more Python||Python||more .js||Grass||Blender|
First, learn to package.
Combining the joy of gaming, the beauty of information visualisation and the rigour of urban metabolism studies to better understand urban resource flows at an everyday level.
This talk lives at http://indiebio.co.za/slides/DebConf19_Bernelle_Verster_20jul19.html
Reach me at firstname.lastname@example.org or IRC (indiebio)
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