* just toying with words, indie equus, indiebio + equus … this post is about horsey games.

I’m doing this serious game thing, but I also have to confess my love of match 3, especially PlayRix‘s games. And merge games (Merge Dragons!) and 2048 games that are pretty, like NLabSoft’s Age of 2048. And clicker games, like Abyssrium Tap Tap Fish. I particularly like the low poly designs. I also love horses, and have played many of the horsey games but they get a bit annoying. I would like a horsey game that’s like an aquarium game, or a kitten game. You don’t expect fishes or kittens to do stuff, you can just watch and enjoy them. So I want to make my own horsey games, starting with a reimagining of PlayRix’s Wildscapes game, with horses.

This post is supposed to track my progress, and throw it out to the interwebs in case people can help. Things I think I need to master to get there:

  • Graphics – background and moveable items
  • Short animations on home screen
  • Match 3 dynamics
  • How to get an app into the Android store (I’m only interested in mobile, on Android.)
  • Payment options? (I’m not bothered about payment, but if the effort to get the payment options in there is low, then why not)
  • Is it possible to hack / reverse engineer a game like Wildscapes and then put one’s own graphics in? Would that be a bad thing?

Refining the game idea at DebConf19

The slide presentation using reveal.js for my talk is here:
The video recording of the talk (30 minutes) is available on the DebConf website:

After the talk I thought more about the privacy issue, and remembered a slightly different version of what I planned to do, that I revisit here. I think this is more achievable to start with, and possibly more elegant.

The complete setup of the game is like a macaron.

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Braindump: Metaverse, gaming and metabolism of cities talk

As soon as my talk appointments solidified I froze up with writer’s block, and the, to me, massive challenge of learning all the stuff just to tell the story of what I want to do, nevermind doing it! For a start, I would like to give the talk in Javascript to make it interactive and allow better transfer between platforms (I think … html and all that??), which is enough of a challenge already. So, to help myself unclog, a dump of the rough notes I’ve been accumulating. This post will probably change often, but stay messy, and each talk will get its own dedicated post as the focus will be unique for each.

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