The potential for emergent games to foster curiosity

Bernelle Verster, indiebio

Distributed Immersive Participation group, Stockholm University 28 March 2025

The potential for emergent games to foster curiosity

Bernelle Verster

indiebio

the presentation lives at indiebio.co.za/2025-2/

Talk structure

  1. Background - who am I and why am I doing this
  2. What am I trying to do: Facilitate new knowledge alliances
  3. How am I trying to do this: My project
    1. Social aspect
    2. Technical aspect
  4. Current work
  5. Next steps

Bernelle (indiebio)

Trained as a biologist, bioprocess engineer
(PhD, University of Cape Town: Future Water Institute, South Africa)
Interests: open culture, DIY, water, toilets, metaverse
Based in São Miguel, Açores, Portugal
Wanted: A home for this Post-Doc

Running out of water

.

50L per person, per day

4.5 million people

Two weeks to Day Zero!

NO WATER

WTF?!

climate change, pandemic, democracy ... !?!?!

"Crisis" of expertise

the experts are playing politics - Gil Eyal

Running out of expertise

Expertise discovers its limits when the predictables are no longer predictable.
Expertise that is based on “command and control”, is based on the idea that expertise has no limits.
Lesley Green, Environmental Humanities South

Top-down expertise doesn't work (on its own) anymore!

Transformation of expertise

Expertise is a social construct,
made of relationships.
Those relationships, connections,
knowledge alliances are changing

Building connection across boundaries

By assuming we know best, we break relationships.

Stuart Waters (paraphrased), The Source Magazine,

"Letting go of the need to know"

Facilitating new knowledge alliances

My project:

  1. Social aspect
  2. Technical aspect

How: Social aspects

  1. Planning for Playfulness
  2. Open Culture
  3. Visual Power
  4. Curiosity

Planning for Playfulness

How can play help facilitate knowledge alliances beyond "gamification"?

Open culture

Community by choice
Ideal in principle
Problematic in practice

Visual Power

Curiosity

Scientifically literate people, remember, were more likely to be polarised in their answers to politically charged scientific questions. But scientifically curious people were not.
Curiosity brought people together in a way that mere facts did not.
Tim Harford

Cultivating Curiosity

Suspend taboo;
Replace judgement with curiosity (play)

How can we build tools,
and games to encourage this?

My project:

Facilitating new knowledge alliances

  1. Social aspect
  2. Technical aspect

How do we unlock the visual power?

  1. Open data provision
  2. Structured data
  3. Data format: The platform
    • IOI integrations
  4. Data representation: The tool
  5. (Tooling for) The game(s)

Not "the Metaverse", but illustrates how we see the Metaverse working.

What is the Metaverse?

Whatever you want it to be.
Emergent, playful, open
Layers of data
Add your vision at our fun
self-interview on Discord

Open data provision

ODI = open data infrastructures, like Copernicus, EMODNet,
OpenStreetMap, Wikipedia ...
CDP = community data platform. Private, bounded, local.

open data contributions are like user generated content in games?

Structured data

Database

Structured data makes AI, collaboration,
interoperability, the metaverse possible.

Let the data flow!

Resource Description Framework (RDF)

The platform

Allow verified data contribution through CDPs
concerned about data format, interoperability
Allow integrations with other platforms
e.g. OpenStreetMap, Wikipedia
Copernicus, EMODnet
"OpenResourceMap"?
"OpenWaterMap"?

IOI: Industry Of Integrations, using IPSME

designed to transform gaming
player-driven ecosystem
build and monetize integrations,
bridging diverse platforms
dissolving sandbox boundaries.

IOI for science

designed to transform expertise
citizen-driven ecosystem
build and monetize integrations,
bridging diverse scientific silo's
dissolving expertise boundaries.

The tool

Data representation, visualisation
aimed at everyday people

What does this look like??

(Tooling for) The game(s)

Using the platform for tooling to bring physical world elements into games

A transformed society?

designed to transform society
citizen player-driven ecosystems
build and monetize integrations,
bridging diverse expert, scientist, political, geographic silo's
... AND game platforms
dissolving all sorts of boundaries!

Can you imagine what magic could emerge then?

DUT AquaSavvy visual canvas tool

Challenge: Modern water systems are mostly invisible.
Complex data, constantly changing.
Objective: Visual, interactive, web-based platform and tool
to highlight and explore these challenges
People-centric "digital twin" through a water-focused lens
Case studies: Orø, Denmark, and Bursa, Türkiye
ALSO: Wider use of the tool as well as a competition - collab potential!

Get in touch!

bernellev@gmail.com
indiebio on the socials - Discord etc.