Cape Town sewage flows

As part of thinking through the AquaSavvy tool visualisations, I revisited an idea from a loooong time ago (2018) that was part of the inspiration for AquaSavvy.

As an exercise, I’m not sure how this would make it into the AquaSavvy tool as is. I had to do a lot of wrangling with Claude, that I don’t think a layperson could or would want to do. It’s fine for the project to do this for our selected sites, but as a global tool meeting people where they are, I don’t know.

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Testing Claude code

The idea is to have stuff happen in the three.js scene – like rain falling when you click the cloud, and then that updating in the Sankey diagram below that (see the mm increasing). It’s not much yet and meaningless at this point, Sao Miguel is also “sculpted not surveyed” which is an interesting approach I may explore more intentionally, but it’s not bad for about 2 hours of playing over the weekend. Damn, AI is scary.

São Miguel, Azores — stylized elevation, not survey data
Click the cloud to make it rain · Drag to look around · Scroll to zoom
Lagoa do Fogo 50%  /  50% Furnas
No rainfall recorded yet — click the cloud on the São Miguel island scene to make it rain.

Building the ecology of the Metaverse

We are a collective, using digital technologies to address the challenge of interacting with complex knowledge ecosystems. We use people-centric technology development to empower informed, accountable action from the bottom up. Using digital hyper-connected, integrated technologies – what we understand as the Metaverse – potentially gives grassroots initiatives the ability to contribute to the growing integrated knowledge ecosystem – the Metaverse as an ecosystem – and thereby scale their efforts and networks globally. We are looking for consortium members to pursue research funding, or strategic partnerships with companies interested in the commercial potential of these approaches. Please find some use cases below with more information. We also welcome anyone to join the journey; find us on Discord – the Open Metaverse Interoperability Group (OMI) (website: omigroup.org/) or email me at bernellev@gmail.com.

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Talk: The potential for emergent games to foster curiosity

This is a talk I gave for the Distributed Immersive Participation group, Stockholm University on 28 March 2025. I was happy to have a reason to update my talk, as the ones I gave on this topic in 2019 and 2022 were terribly out of date by now.

Slides: https://indiebio.co.za/curiosity_metaverse_adapted_24mar2025.html
pdf (27MB)
recording: on youtube

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