
The story of the unholy horse.

I’ve been thinking about income, and what I’m willing to charge for. I’m not willing to charge for consulting, for example, and have been thinking about why.
Continue reading “Contemplating what to ask money for”* just toying with words, indie equus, indiebio + equus … this post is about horsey games.
I’m doing this serious game thing, but I also have to confess my love of match 3, especially PlayRix‘s games. And merge games (Merge Dragons!) and 2048 games that are pretty, like NLabSoft’s Age of 2048. And clicker games, like Abyssrium Tap Tap Fish. I particularly like the low poly designs. I also love horses, and have played many of the horsey games but they get a bit annoying. I would like a horsey game that’s like an aquarium game, or a kitten game. You don’t expect fishes or kittens to do stuff, you can just watch and enjoy them. So I want to make my own horsey games, starting with a reimagining of PlayRix’s Wildscapes game, with horses.
This post is supposed to track my progress, and throw it out to the interwebs in case people can help. Things I think I need to master to get there:
Or maybe, ‘the Metaverse and all that shit.’ Anyways, this post is about my plans for 2019:
As a highly competitive industry in rapidly changing times and increasing ecological pressures, the engineering profession seem trapped in a pattern of conflict we can’t seem to break.
Continue reading “Winning the Argument or Solving the Problem”
This is a working post. Add your thoughts.
Continue reading “Building a better engineering profession – step by step”
Dear Manglin
You seem to share a consternation that seem also to be an increasing trend in society. Let’s call it populism.
Continue reading “When I said we need to talk … this was not what I meant.”
Nanette – by Hannah Gadsby. Selected bits from the transcript.
Some notes from the piece “Complicating the Narratives” by Amanda Ripley / Solutions Journalism Network about the current US divide.
Paraphrased: Conflict is important. The power of stories is to help people find a way through that conflict.
Continue reading “Mediation – Complicating the Water / Engineering Narratives”
Something happened today which made me think about how we deal with ‘respect’, and the ‘old guard’ and ‘engineers’. I’m still processing what happened and many of the people I am discussing this with requests confidentiality, so maybe I’ll update this later once we agree on it all and have their permission. It did remind me of a few things, most notably a workshop on complexity we had in March 2018.
Sometimes when people ask me why Future Water exists, before I go into the transdisciplinary blah blah company line, I say that we’re trying to teach engineers to talk to other people. It started as a joke, because it was launched by a team who consisted mostly of engineers, and is currently hosted in the Engineering Faculty, but I am more and more convinced that is what our true purpose is.